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THE
SIGNAL
A FILM BY DAVID
BRUCKNER, DAN BUSH and JACOB GENTRY
A
POPfilms and Shoreline Entertainment Presentation
An
Alexander A. Motlagh Production

http://www.signalmovie.com
www.doyouhavethecrazy.com
Short Synopsis
It’s New Year’s Eve in
the city of Terminus and chaos is this year’s
resolution. All forms of communication have been jammed
by an enigmatic signal that preys on the fears and
desires of everyone in the city. Told in three parts
from three unique perspectives by three visionary
directors, The Signal is a horrific journey
towards discovering that the most brutal monster might
actually be within all of us.
Long Synopsis
It’s New Year’s Eve in
the city of Terminus and chaos is this year’s
resolution. All forms of communication have been jammed
by an enigmatic transmission that preys on fear and
desire driving everyone in the city to murder and
madness. In a place once marked by conformity but now
sent into complete anarchy, the rebellious Ben must save
the woman he loves from the bedlam in the streets as
well as her crazed sadistic husband. But the only way he
can tell who to trust or who has given in to violence is
by uncovering the true nature of The Signal.
Told in three parts
from three unique perspectives by three visionary
directors, The Signal was originally conceived as
an experimental film project called Exquisite Corpse
where one filmmaker would begin a story then hand it off
to another filmmaker to continue and then to another and
so on until the movie was complete. The story eventually
took shape and evolved into a scifi/ horror/thriller
that imagines a world where everyday anxieties become
the catalyst for inhuman terror. The Signal is a
horrific journey towards discovering that the most
brutal monster might actually be within all of us.
Filmmakers’ Notes
David Bruckner
I have a lot of big
ideas. Massive ideas. Like dropping into the middle of a
citywide sunrise apocalypse complete with raving mad
lunatic armies colliding like the Battle of Sterling
except instead of swords they carry modified household
items designed to maim in a frighteningly simplistic
kind of way. They’re murdering each other because they
can’t see through their own mental ego driven fog. Oh,
and did I mention that the camera never cuts while it
whirls around our hero protagonist as she carefully
forges her way through the chaos step by calculated
step? These are the kinds of ideas anyone might have if
their job is to make Act 1 of a sci-fi horror movie
depicting the end of the world. These are also the kinds
of ideas that go nowhere when you’re still arguing with
one of your producers about whether or not you can shoot
Act 1 in four days. Maybe five. Probably four. Okay
fine. This is how it is. So how does one with such
limited means introduce the audience to a giant all
encompassing shit-storm? The only answer could be
perspective.
I decided just do that
thing where you tell the whole story from one person’s
POV! It’s visceral. It’s fun. It’s like the angry
stepchild of video games and movies. As long as Mya
hides from the demons, we only have to show them when
she peeks around the corner. We would use everything we
could to emphasize this: the camera, the language, the
sound, the pacing, the editing, even the music.
Satisfied with my new big idea, I hit print and ran off
to play.
Pretty soon after that
I realized that there were these two other guys. I
remembered them from before. They were my friends. In
fact, we had all agreed to make this movie together. But
they kept asking me questions. Crazy questions like, “Do
you think Mya’s relationship with her boyfriend could
maybe, I don’t know, mean something?” Or, “What if we
throw out your version of her husband and make him into
this exterminator guy that I thought of.” Or my
favorite, ”Your script isn’t funny Dave, funny things
are better than not funny things. This is always true.”
Maybe it didn’t come to that, but it definitely felt
that way. It turns out they had a lot of big ideas too.
There was no getting away from it. No hiding in my own
creative happy place. We would have to collaborate. I
don’t mean sit around and talk about each other’s work
like we’d done for years. I mean take off the boxing
gloves and really fight it out, argue passionately for
the little glimpses of impact that it seems you can
neither describe nor justify. We began to make little
deals: “Okay Dave, you can kill Jerry with the baseball
bat, but Rod’s gonna need to find something else to duct
tape knives to because Lewis has the baseball bat at
that point in MY movie!” Or “Listen! I have to be able
to wreck the fucking car if you’re gonna set some dude
on fire! That’s only fair!” I realized pretty soon that
I had to learn how to talk about my big ideas or they
weren’t worth very much. I had to learn to communicate
why something had to be one way as opposed to another.
Surely they would understand my unbreakable logic.
Surely we could collaborate.
Perspective was, in
the end, the variable that made it possible. I don’t
think we would have been able to make this movie if the
structure didn’t somehow justify three separate styles.
Although we managed to fit our jigsaw puzzle together,
the movies were inherently different. They just worked
from a different logic. But then again, so did the
characters they were representing. Perhaps that was part
of the charm. Perhaps that was the whole point. Perhaps
that said something about something that I had started
talking about back when I had my big idea. Perhaps. At
least I got my sunrise apocalypse.
Dan Bush
The Darkest Hour Is
Just Before Dawn: a radical re-assessment of all the
facts
It is the 11th
hour. The final script is past due and if we hope to
begin shooting on schedule, none of what is happening is
possible.
What is happening? A
fundamental change to our story and the script we call
"Terminus." Being that I am the guy responsible for
resolving this story in Act 3, this means I am fucked.
"Don't you see?" I stress, "If you change the rules of
the game in Act 1, there is no Act 3 - it no longer
exists!" This is true. Especially when you have no less
than three driven writer/directors telling one big
story. So I refuse. "You can't just invent a new
labyrinth." To which someone says, "I don't think you
really have to change anything, Dan." I try to reorder
my universe. I test the new idea against my plot. It's
like an earthquake hit my story. Every road to my ending
is blocked or destroyed. "How can you change the
beginning and expect to have the same conclusion?" But
even as I blurt these words, the unimaginable dawns on
me. Nothing in act three would work any more; every
action, every line, every detail of my story is
absolutely dependent on the previous two acts. In one
instant all of it has become irrelevant. Act 3 would
have to be rewritten from scratch.
My next call is from
JD Taylor, our A.D. He needs a decision from me about a
major location because we have less than a month until
principal photography begins.
That was last year. I
remember it like it was yesterday. I snapped. I
wandered out into the fog that had settled on the yard
of my rental flat in East-Atlanta as the sun came up. I
sat down in the wet grass and began laughing
hysterically. "I think Dan's been Signalized,” Alex
would warn Dave after our next phone call. "I think
we've lost him.” But somewhere deep inside the sound of
my laughter, the absurdity and the madness, I also
realized that Dave Bruckner and Jacob Gentry were
probably right. This change would simplify everything.
I had fought for this idea originally, but that was then
and now we were out of time.
"Fuck it all," I
thought. "I've got to let go. How do I let go? Let go
of my story... Let go of my protagonist? Let go of my
identity? Just let go! Maybe then I'll
rediscover what was cool about the story and why I
signed up for this in the first place.
I grabbed a bottle of
wine and a corkscrew and went to my computer and started
writing. This time with abandon. This time for fun. And
as I dropped into "The Signal" before the low-glow of my
cold blue monitor, suddenly the new ACT 3 flowed right
through me- faster than the wine. This time the rules
were simple and everything clicked. It was one of the
best, most lucid writing experiences I've ever had.
I met with Jacob the
next night at "The Earl,” an east-Atlanta watering hole.
We were there to reevaluate our scripts and estimate the
damage. Surprisingly, we were on the same page. The new
story was tighter than ever and, before we left, we
realized what this movie is really about: It's about
point-of-view. It's about shared identity. It's about
the interconnected structure of reality despite the end
of the world.
This was the first of
many trials-by-fire: more training for "finding the
zone" as a director when the challenges are non-stop.
And though this was only the first of many battles that
dogged our every step while making "The Signal,” I
realized that if you are on to something good you have
to get out of the way of that goodness. The battle isn't
with each other; it’s within yourself... And the darkest
hour is always just before dawn. Even though I had
already rewritten Act 3, we decided to call Bruck and
tell him that we were all wrong and that it was
his act that would have to go. Just to scare the
shit out of him. I hope, that just for a moment, he felt
the hell that I had gone through. Just to give him a
taste of that beast we all call "The Signal."
Jacob Gentry
The second greatest
moment in my professional life was walking into the
mother of all independent record stores, Amoeba Records
in Los Angeles, and wandering upstairs to the video
department to find that on their own volition they had
displayed my first feature film Last Goodbye in the CULT
section. If you are wondering why this so appealed to me
then allow me to explain.
The concept of “Genre”
hangs over every decision you make as a film producer.
What kind of movie is this? Who will want to watch this?
Is it a Comedy? Drama? Action? Thriller? Western? What
is the single phrase I can use that essentializes this
piece of filmed entertainment down to the most
articulate degree of categorization? Is it a
Romantic-Comedy? Science Fiction-Fantasy? Soft-Core
Porn? Audiences want to specify type in order to feel
comfortable with their choices. It allows people to feel
like they can quantify the movie-going experience: I can
feel safe in my decision to watch this Ashley
Judd/Morgan Freeman suspense-thriller because this is
the kind of movie I know I like.
However, despite this
widely accepted filing system we try to maintain, there
ever so often comes a movie that refuses to be labeled.
In sneak these little movies that mess up our well-oiled
organizational machine by defying genre. Who do they
think they are? I can’t use that many hyphens when
describing this movie to my friends! So to maintain
order we give a genre to the genreless. We call them
CULT. We call them cult because: since they defy
generalization they are little orphans who have no home.
Then one day, a small group of people who fancy
themselves outsiders take these little orphans into
their lives and hearts and build a cult around them.
They feel an ownership over this unwanted jewel because
they loved it despite the rest of the world casting it
aside, the mean old world that threw it away due to its
lack of genre. They love it despite box office take or
critical reception. They love it for it’s odd nature or
left field sense of humor. They love it because it is
more extreme in it’s sex and violence than others are
willing to be. They love it for its big ideas that may
seem too far-out for the mainstream. They love it
because the closest genre it can represent is now out of
fashion. They love it because it’s theirs.
So there it was on the
shelf, my movie, placed in that special echelon of
alternative masterpieces the likes of Repo Man,
The Big Lebowski, Pink Flamingos, Plan
9, Rocky Horror, Oldboy, Donnie
Darko, Eraserhead, Deathrace 2000.
(And speaking of Deathrace 2000, if you’re
interested in my first greatest moment, it was standing
on the set of Last Goodbye with cult film legend
David Carradine as he regaled me with mind-blowing
stories from his fascinating career. He had just come
off of Kill Bill, so it was a particularly
interesting time in his life. He said something about
himself that sums up my affection for movies: “I can
safely say I’m the only actor who has been directed by
both Ingmar Bergman and Fred Williamson.” Wow. There
could not be two more seemingly disparate filmmakers
than this Swedish existentialist auteur of isolation and
despair and this ex-football player turned blaxplotation
icon. But that’s just it, their fundamental differences
being a common thread in Carradine’s life is what makes
the realm of possibilities within movies so damned
exciting! So what does all this have to do with The
Signal? I’ll tell you.
When we set out to
make the signal, the first thing we even talked about
was genre. It was the most overriding principle guiding
the writing of the screenplay. We’re making a horror
movie. Horror movies are hot right now. We can sell a
horror movie. We must stay true to the genre of horror.
All our influences must be horror film-related. HORROR!
Now anybody who has done anything creative knows that
limitations and constraints breed the highest level of
creativity. I’m not sure if I would consider the horror
genre to be a constraint, but in order to give it
respect there are certain things you try to avoid. Such
as? Well you don’t want to not scare people. And you
want to ensure a proper level of horrific-ness. We
actually had a sheet given to us that had rules on it.
It was basically the “If you want to make a horror movie
don’t reinvent the wheel, just make sure you have a
violent death every ten pages” sheet. Now I thought this
was a fun challenge. It was a rule that forced us to be
more creative. Okay, fine. If I have to follow your
stupid rule to kill someone every ten pages then I’m
going to REALLY KILL THEM every ten pages. It will be
the most extreme example of this rule. I ‘m usually
ambivalent toward rules in general, but they always seem
to make me do better. They also keep you on track when
you’re writing with two other people. Our collective
stubborn defiance of rules allowed for some really cool
stuff that we would have been too lazy to strive for if
we weren’t trying to fly in the face of limitations.
One rule that I think
crosses all genres and is said to be the thing that
distinguishes film from all other art forms is Suspense.
Suspense is a funny thing. It’s an obvious thing, but
not necessarily an easy thing, and it kind of applies
across the board. I think that what makes horror work is
the same mechanism that makes comedy work:
“Anticipation.” Horror is kind of the ultimate forum for
suspense because in order to scare people, that level of
Anticipation must be so high that when it’s paid off
people shit their pants. That pay-off has to completely
subvert their expectations even if it is just to fulfill
them: I was expecting you to do this, but I anticipated
it so long that I started to think you were going to do
something else, then you did the thing I expected but by
that time I wasn’t expecting it. And when you did it you
did it in a way I never expected. “SUBVERSION OF
EXPECTATIONS.” I was expecting you guys to give me a
run-of-the-mill Horror movie because that was the
compartment it was put into by the genre. I like my
horror like I like my coffee, consistently black.
The jury is still out
on whether we were successful in our attempt to subvert
your expectations. But we set out to make a Horror
movie. Hopefully we made a movie that has all the things
you’ve come to expect from a Horror movie, but in the
most extreme ways possible. Maybe it will work for you
as a straight up and down scream fest. But, hopefully we
gave you a little extra. Hopefully we were so intent on
not being tied down that we gave you some Science
Fiction, some Romance, some Farcical Comedy, some
Meditative Poetry. I hope we made a movie with big ideas
and strong emotional power delivered with the ultimate
level of excitement. And hopefully through our own
stubbornness and defiance of rules we have made a movie
that is more than just a horror film, but a fresh and
original hyphenate that totally subverts your
expectations. And maybe someday it will end up in the
cult section of Amoeba Records.
Filmmakers Bios
David Bruckner
(Director)
plays with dark, visceral films that explore the complex
choices people make in extreme situations. For some
reason, he adamantly prefers doing this to most other
human activities. In addition to working as one of three
writer-director-editors on The Signal, David has
been playing rough with POPfilms since it was created at
the turn of the century. He cut his teeth on television
commercials and webisode comedy as Media vs Media, his
market production company co-founded with Jeremiah
Prescott), and fueled Atlanta's underground indie film
scene as a key player in the Dailies Project, the
experimental filmmaking workshop where The Signal
was conceived. Under the portfolio Wasteland Pictures,
David has gone on to produce, write, direct, and edit
dozens of original short films, music videos, and
film/theater experiments, including the feature-length
postmodern adaptation of Freidrick Schiller's “The
Robbers,” which premiered at Push Push Theatre in the
Fall of 2005. Beyond writing and directing, David's work
as a cinematographer could be seen on big screens across
the country in last summer's Psycopathia Sexualis
(distributed by Kino International). David is currently
developing several new feature projects. The Signal
is his first feature film.
Dan Bush (Director)
hopes to live his life well enough so that people will
want to be him for Halloween. Until then he will happily
make movies about all the other monsters and heroes. Dan
studied filmmaking and anthropology at the UNC- Chapel
Hill. In 1997 Dan infiltrated the Atlanta film scene and
joined forces with Dulcinea films to produce the movie
Fight, Fuck, Pray. In 2003 he co-founded the
"Dailies Project," a film and theater collective with a
focus on process over product and collaboration over
isolation. Here he made several shorts including
Goodbye Day, which won Best Narrative Short, Best
Drama, and Best Actor at the 2003 Dahlonega Film
Festival. Dan has written several feature-length
screenplays, including “Bedlam Hollow: A Gothic
Western” and "Yellowman," a semi-finalist for the 2nd
Project Greenlight. In 2004 Dan started Psychopia
Pictures and collaborated with motion graphics designer
Michael McReynolds of Itaki Design Studio to produce two
new experimental works, E-Motion Studies and
A Day In The Life. Recently, Dan completed his
first independent feature, The Signal, with
Dailies veterans David Bruckner, Jacob Gentry, and Alex
Motlagh. His next features, "Rife” and "Yellowman"
(co-writer Brian Ransom) are currently in development.
Jacob Gentry’s
(Director) first film as writer and director,
Last Goodbye, is a sprawling character drama
starring film legends Faye Dunaway and David Carradine.
Made for very little money on the hot and humid streets
of Atlanta, the film gained considerable media attention
by being featured on ABC’s 20/20, the E! Network, and
the New York Times for its young ensemble cast
consisting primarily of the offspring of Hollywood
stars. Last Goodbye had a successful festival run
starting with its premiere at the 2004 Tribeca Film
Festival and ending with a distribution deal with Warner
Home Video. The Signal is Jacob Gentry’s
sophomore effort as a feature director. After such a
somber debut, Jacob has turned his eyes toward making
comedies. He has several scripts in development that he
hopes to direct without two other guys to share credit
with.
Alex Motlagh
(Producer) was leading a fruitful career as an
editor for a division of CNN when one day, divine
providence struck and he decided to use his full first
name and middle initial. The addition of the ANDER and
especially the use of the “A,” gave Alex newfound
confidence and immediately transformed the aspiring
filmmaker into a real Movie Producer. Having now gained
this new length to his name and an exciting new moniker,
young Alexander A. Motlagh forged a fresh path as
an independent film producer with the Atlanta based
POPfilms. His first feature film project as Producer,
Last Goodbye, allowed Alexander to use none of his
previous skills save for his sly wit and cunning poker
face. No, all the conceivable challenges that come with
making a feature film were brand new complex obstacles
to face and they were hurled at him full force, yet it
was as if he was the Millennium Falcon braving an
unexpected asteroid field. He dealt with this myriad of
complications with the assuredness of seasoned pro (or
at least he made it look that way). So when he suited up
again for his sophomore effort as film Producer, The
Signal, Alexander believed he had gained all the
necessary wisdom from his first outing to make the
second one with great ease. He was wrong. The Signal
had a whole other set of impossible odds to overcome
like less money and three times as many directors to
deal with. So he pushed onward and learned another
massive volume of life lessons and career experience.
Alexander learned so much on these two films he looks
forward to using this acquired knowledge on the next
movie he’s developing, a Karaoke Samurai film entitled
“Honeysuckle Blues.” The next one should be a breeze or
he might just start adding more letters onto his name
again.
Morris Ruskin
(Executive Producer)
has produced over 30 films. His credits include:
Glengarry Glen Ross, which garnered an Academy Award
Nomination for Al Pacino; The Visit, nominated
for four Spirit awards; The Man From Elysian Films,
which premiered at the Toronto International Film
Festival and had its US premiere at the Sundance Film
Festival; Marilyn Hotchkisss Ballroom Dancing & Charm
School, which also premiered at Sundance; and
Weirdsville, which will be opening Slamdance this
year. Everything’s Gone Green, Constellation,
and Kalamazoo will be coming to theaters in the
first half of 2007. On the heels of the success of
Glengarry Glen Ross, Morris established Shoreline
Entertainment, envisioning a company that would allow
him to not only continue to develop and produce feature
films but enhance his professional horizons. His
aspirations came to fruition when he expanded Shoreline
to include a sales arm in 1997. By always working with
prominent writers and directors and by developing and
acquiring projects that are attractive to the major
studios, mini-majors, and foreign markets alike, Morris
has ensured for over a decade that Shoreline remains a
stable yet versatile and ever-evolving organization.
Among his many activities and honors, Morris has served
as a Final Judge for the Cable Ace Awards, a panelist at
the Hollywood Film Festival, a Judge at the Annual Manga
Screenwriting Competition held in Tokyo, a Panelist for
the Producer’s Seminar of the Santa Fe Screenwriting
Conference, Juror at the Bahamas Film Festival, a Guest
Panelist for the Women in Film Symposium, and the
Chairman of the Peter Stark Screenwriting Competition.
Clearly, it is important to Morris that he remains
ceaselessly active in the world of film.
The Cast
Justin Welborn (“Ben
Capstone”)
has been a leading part of Atlanta's theatre and film
scene for almost ten years, acting, producing and
directing some of the best fringe theater in the city.
He has performed hundreds of roles, including Alex in "A
Clockwork Orange," Gollum in "The Hobbit," and Mercutio
in "Romeo and Juliet," to name a few. He is a Producing
Artistic Associate at Push Push Theater, appearing in
shows like the premiere of Murray Mednick's "Clown Show
For Bruno Schulz," and a re-imagined multi-media
production of Freidrich Schiller's classic "The
Robbers." He is also an Artistic Associate with Out of
Hand Theater, and is one of the co-creators of their
farcical self-improvement seminar "HELP," which
showcased at the 2005 New York Fringe Festival. Justin
is also one of the founders of Collective Works, a
multidisciplinary performance troupe that strives to
push the boundaries of live "Event" theater, and is
responsible for shows like "The Wide Open Beaver
Festival," "The DADA Series," and "The Invisible
College." He is a charter member of Black Knight Stunts,
for which he appeared in his first feature film Last
Goodbye, produced by POPfilms, and The Other Side,
which premiered at last years Slamdance. Justin
continues to develop the collaborative process already
shared by so many of these groups with his work on the
New Street Project, which focuses on centralizing and
strengthening the resources of smaller production
companies so that their individual production goals can
be fully realized.
A.J. Bowen (“Lewis
Denton”), a
veteran of the stage, has been collaborating with the
guilty parties of POPfilms since their earliest
conceptions at the University of Georgia, generally
being thrown table scraps and underdeveloped poorly
written garbage roles (this training proved
invaluable for informing his future career in Los
Angeles). After a brief and expensive exercise in
futility in NYC, A.J. returned to collaborate briefly
with POPfilms again in an underdeveloped poorly written
garbage role in Last Goodbye. Realizing his lot
in life, A.J. matriculated to Los Angeles, where he
found work in an equity theater. His first stage role in
Los Angeles caught the attention of a casting director,
which ultimately led to a starring role in the upcoming
Creepshow 3. Armed with this even further lack of
credibility and several "pilots in development" at
"major networks," A.J. returned to Atlanta last winter
to secure a larger table scrap: the underdeveloped,
poorly written garbage role of Lewis Denton in POPfilms'
The Signal. Luckily, A.J. was able to save the
role and, ultimately, the entire production. Since then,
A.J. has starred in two features and lent supporting
work to several films across the country. He and his
wife make their home in Los Angeles.
Scott Poythress
(“Clark”)
has worked with POPfilms since it’s humble beginnings.
The freedom of creativity that has come with these
directors and the Dailies film group along with Push
Push Theater in Atlanta has been incredibly satisfying.
From working “boomnastics” to copying scripts to
scouting locations, Scott is thrilled to be fulfilling a
lifelong dream in being a part of the process of movie
making.
http://www.scottpoythress.com
Anessa Ramsey ("Mya
Denton")
began her performance career very young as a gymnast,
vocalist, dancer, and acrobat. It wasn't until she was
17 years old that she set foot onto the stage as a
professional actress in Houston, Texas. There, she was
trained both classically and creatively at the
University of Houston by such names as Dr. Sidney
Berger, Carolyn Boone, Edward Albee, Stuart and Anne
Ostrow, among others. Several years later, after
relocating to Atlanta, Georgia, Anessa was lucky enough
to have been spotted on stage by David Bruckner, who
would almost immediately introduce her to the world of
film. A few of Anessa's stage credits include Olivia
("Geek Love", an adaptation of the cult classic novel by
Katherine Dunne, NYC Fringe Festival), Becca ("Refuge,"
winner of the Susan Blackburn Smith award), Moon
("Heartbreak," an original work combining stage and both
live and previously recorded film), Pinocchio
("Pinocchio," HCF), and numerous others. Some film
credits include Slowly, a short film for
Atlanta's Dailies Projects and Media vs Media in
conjunction with POPfilms, Why I love Shop Lifting
from Giant Corporations (SubmediaTV), The Robbers
(Media vs Media), Golgotha (a silent black and
white film in production), and various local
commercials. Anessa would like to thank Dan Bush, Jacob
Gentry, David Bruckner, and the entire (quickly growing)
Atlanta film community for this, previous, and future
amazing opportunities.
Sahr Ngaujah
aka Sahr
(“Rod”) began his career in theatre working in
Atlanta with the Freddie Hendricks Youth Ensemble of
Atlanta through 7Stages Theatre in Little 5 Points. As
an actor Sahr has had a very rich career from the very
early age of 15, working with the likes of Gerrit
Timmers (Onafhankelijk Toneel, Rotterdam), Del Hamilton
(7Stages, Atlanta), Walter Chakela (Windybrow,
Johannesburg), Tim Habeger (Push Push, Atlanta), Made n
da Shade (Amsterdam) to name a few. Sahr has also
managed to maintain a subtle presence in the world of
film since the late 90’s, with appearances in Passing
Glory (TNT), A Lesson Before Dying (HBO),
How I Spent My Summer Vacation (Castle Way), among
others, and more recently in The Signal and
Stomp the Yard. Since relocating to Amsterdam in
2001, Sahr has worked as a theater director and
developer with Rotterdam’s Lef and ACT Festival, and as
a collaborator with Made n da Shade. He recently
completed his studies at Dasarts in Amsterdam under the
direction of Alida Neslo and Monique Toebosch. Sahr
continues to work with a host of musicians, dancers,
electronic artists, and designers between Europe,
Africa, and the U.S., actively attempting to help forge
stronger links between the artistic community in Atlanta
and the Netherlands.
|
Cast List
Anessa Ramsey
as Mya Denton
Sahr as Rod
AJ Bowen as
Lewis Denton
Matt Stanton
as Jerry
Suehyla
El-Attar as Janice
Justin Welborn
as Ben Capstone
Cheri
Christian as Anna
Scott
Poythress as Clark
Anessa Ramsey
as Mya Denton
Justin Welborn
as Ben Capstone
Christopher
Thomas as Ken
Lindsey
Garrett as Laura
Chadrian
Morris as Jim Parsons |
Credit List
Directed
by: David Bruckner, Jacob
Gentry, Dan Bush
Screenplay
by: David Bruckner, Jacob Gentry,
Dan Bush
Produced by:
Alexander A. Motlagh, Jacob Gentry
Executive
Producers: Hilton Garrett, Morris Ruskin
Co-Producer:
Lab 601, inc.
Camera
Operators: David Bruckner, Jacob Gentry,
Dan Bush
Edited
by: David Bruckner, Jacob
Gentry, Dan Bush
Co-Editor: Alexander A.
Motlagh
Sound
Design: Michael McReynolds,
Jeremiah Prescott
Music: Ben Lovett,
with Matthew Compton and
Paloma
Udovic
A POPfilms and
Shoreline Entertainment Presentation
An Alexander
A. Motlagh Production
2006 • USA •
99 min |
|